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POCKETFORGE / IN FOCUSPlayable preview

ARCADE TIME TRIAL / RIVIERA AFTER DARK

APEXRIVIERA.

The coast belongs to the night. The best time is yours.

Pixel graphics. Keyboard, gamepad or touch.

All games

PORTO LUME BELVEDERE ALBA

Cover artwork
Playable right in your browserNo download. No account.

The 981 GTS. From every angle.

Rotate the Cayman through all 32 game views, at original size or with magnified pixels. The 3D model and photo comparison are also available.

Open large view
Porsche Cayman 981 GTS

A model study for APEX RIVIERA. The published game still uses the previous vehicle artwork.

THIS IS YOUR DRIVE

One clean line. One more run.

Five stages through the coastal night. Steer, brake and find your drift. Checkpoints give time back. Your best run becomes the ghost for the next attempt.

  • 01From the harbour to the first light of dawn
  • 02Two forks. Your choice of route.
  • 03Your best time stays in this browser.
Take the wheel
Coastal road · Gameplay320 × 240
Gameplay: the coupé with its headlights on the Porto Lume coast road, lanterns and sea.
Tunnel · Gameplay320 × 240
Gameplay: inside the Galleria Ombra tunnel only the headlight cone lights the road.

THE COLLECTION

Small screens. Worlds of their own.

A place for every game. Each with its own page and a direct way to play.

New games land here as they reach a playable state.

POWERED BY POCKETFORGE

One core. Three stages.

Written in C, playable in your browser, built for a handheld. The games and website are developed openly on GitHub.

  • C
  • SDL2
  • Zig
  • WebAssembly
  • Next.js
  • React
  • Tailwind CSS
  • Vercel

MADE FOR YOUR POCKET

Miyoo Mini Plus

The target device: a small handheld running OnionOS. APEX is playable in the browser; testing on real hardware is still ahead.

Hardware & device builds
Display
3.5″ IPS, 640 × 480, 59.67 Hz
CPU
2 × Cortex-A7, 1.2 GHz, NEON
Memory
128 MB, ~60 MB for a game
Graphics
2D blitter MI_GFX, no GPU
Internal resolution
320 × 240, 2× nearest
Input
D-pad, A B X Y, L1 L2 R1 R2, Start, Select
Open the builds on GitHub

OPEN SOURCE

Take a look under the hood.

Game core, graphics, sound and website share one repository. Follow along as the next games take shape.

PocketForge on GitHub